Wednesday, 30 September 2009

Updated lightning bolts


I updated the lightning effects in the engine. The change is addition of glow and fixing some small issues (and making it 3-dimensional effect instead of 2-dimensional). This time I show how it can simulate electricity (useful for weapons and stuff like that).

Below is a short movie from nGENE Tech demo showing lightning bolt striking boxes at random:

2 comments:

  1. No no coraz lepiej. Czego brakuje na tym filmiku bardzo to generowania oświetlenia (pomijam rozbłysk całej sceny, bo to już było, domyślam się, że specjalnie nie ma). Tylko teraz jakie światło dać? Directional, spot ani point nie pasuje. Trzeba zrobić nowy typ światła :P

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  2. Well I thought about this but I have no idea for new light type :) I have some thoughts on using point light for this though and will have to test it... but now I'm busy with more important things :)

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